using System; using System.IO.Ports; using System.Threading;
public class PortChat { static bool _continue; static SerialPort _serialPort;
public static void Main() { string name; string message; StringComparer stringComparer = StringComparer.OrdinalIgnoreCase; Thread readThread = new Thread(Read);
// Create a new SerialPort object with default settings. _serialPort = new SerialPort();
// Allow the user to set the appropriate properties. _serialPort.PortName = SetPortName(_serialPort.PortName); _serialPort.BaudRate = SetPortBaudRate(_serialPort.BaudRate); _serialPort.Parity = SetPortParity(_serialPort.Parity); _serialPort.DataBits = SetPortDataBits(_serialPort.DataBits); _serialPort.StopBits = SetPortStopBits(_serialPort.StopBits); _serialPort.Handshake = SetPortHandshake(_serialPort.Handshake);
// Set the read/write timeouts _serialPort.ReadTimeout = 500; _serialPort.WriteTimeout = 500;
_serialPort.Open(); _continue = true; readThread.Start();
Console.Write("Name: "); name = Console.ReadLine();
Console.WriteLine("Type QUIT to exit");
while (_continue) { message = Console.ReadLine();
if (stringComparer.Equals("quit", message)) { _continue = false; } else { _serialPort.WriteLine( String.Format("<{0}>: {1}", name, message) ); } }
readThread.Join(); _serialPort.Close(); }
public static void Read() { while (_continue) { try { string message = _serialPort.ReadLine(); Console.WriteLine(message); } catch (TimeoutException) { } } }
public static string SetPortName(string defaultPortName) { string portName;
Console.WriteLine("Available Ports:"); foreach (string s in SerialPort.GetPortNames()) { Console.WriteLine(" {0}", s); }
Console.Write("COM port({0}): ", defaultPortName); portName = Console.ReadLine();
if (portName == "") { portName = defaultPortName; } return portName; }
public static int SetPortBaudRate(int defaultPortBaudRate) { string baudRate;
Console.Write("Baud Rate({0}): ", defaultPortBaudRate); baudRate = Console.ReadLine();
if (baudRate == "") { baudRate = defaultPortBaudRate.ToString(); }
return int.Parse(baudRate); }
public static Parity SetPortParity(Parity defaultPortParity) { string parity;
Console.WriteLine("Available Parity options:"); foreach (string s in Enum.GetNames(typeof(Parity))) { Console.WriteLine(" {0}", s); }
Console.Write("Parity({0}):", defaultPortParity.ToString()); parity = Console.ReadLine();
if (parity == "") { parity = defaultPortParity.ToString(); }
return (Parity)Enum.Parse(typeof(Parity), parity); }
public static int SetPortDataBits(int defaultPortDataBits) { string dataBits;
Console.Write("Data Bits({0}): ", defaultPortDataBits); dataBits = Console.ReadLine();
if (dataBits == "") { dataBits = defaultPortDataBits.ToString(); }
return int.Parse(dataBits); }
public static StopBits SetPortStopBits(StopBits defaultPortStopBits) { string stopBits;
Console.WriteLine("Available Stop Bits options:"); foreach (string s in Enum.GetNames(typeof(StopBits))) { Console.WriteLine(" {0}", s); }
Console.Write("Stop Bits({0}):", defaultPortStopBits.ToString()); stopBits = Console.ReadLine();
if (stopBits == "") { stopBits = defaultPortStopBits.ToString(); }
return (StopBits)Enum.Parse(typeof(StopBits), stopBits); }
public static Handshake SetPortHandshake(Handshake defaultPortHandshake) { string handshake;
Console.WriteLine("Available Handshake options:"); foreach (string s in Enum.GetNames(typeof(Handshake))) { Console.WriteLine(" {0}", s); }
Console.Write("Stop Bits({0}):", defaultPortHandshake.ToString()); handshake = Console.ReadLine();
if (handshake == "") { handshake = defaultPortHandshake.ToString(); }
return (Handshake)Enum.Parse(typeof(Handshake), handshake); } }
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