"Well, we're moving onto regularly scheduled meetings with Onyxia. I guess it's
a good idea to make a fresh (post 1.10) post regarding her fight mechanics so
that we go in with good knowledge. She's one of my favorite fights thus far, and
I've killed her dozens of times, so it's always a lot of fun. The fight is very
simple, but I'll break it down here. Onyxia is a three phase fight. You enter
from the south of the cave and split into two groups. Typically this is odd
groups to the left (west) and even groups right (east). Upon entry, you need to
watch your aggro on the whelp caves to the southwest and southeast corners. The
Main Tank will aggro her and walk her to facing the north part of the cave. This
is where the fun starts. The first thing regarding Onyxia is that she is
moderately touchy regarding aggro. There is no offtanking of Onyxia, so the MT
must be alive at all times. Her damage is mostly melee with some decent fire
thrown in. Phase 1: After entry, the groups position themselves in tight groups
near the walls. Onyxia can be melee attacked from a long way out, so there is no
need to crawl in close to her. Stand at max melee range. Ideal positioning can
be obtained by drawing a line from Odd Group to Even Group directly through her
shoulders. This keeps everyone out of her fire breath and away from her tail
swipe. You should be standing even with her shoulders in a tight group, simply
put. IT IS IMPERATIVE TO POSITION YOURSELF PROPERLY DURING THIS PHASE. YOU WILL
NEED TO MENTALLY MARK THIS POINT FOR PHASE 3. Give the main tank about 2% of
total damage to build aggro. 5 sunders works just as well, but give him time.
No attacks during this phase. At 99 or 98%, start light damage only. This means
wands, autoshot and auto-attack. No special moves, no sinister strikes. Click
and take a bio, basically. Work it like this to 90%.
wow gold Slow, steady DPS.
Healers need to heal ONLY the main tank. Small rank spells are not only ideal,
but mandatory.
wow gold Healers need to enter phase
3 with over 80% mana. No one but the MT should take damage during phase 1. At 65
to 60%, Onyxia enters phase 2. Phase 2: Onyxia takes flight. This is not a
difficult phase, but it's hard to grasp sometimes. The first key is during Phase
2 whelps come out of each cave.
wow
power leveling They're only level 56 elites and they can be easy solo'd. The
ideal setup is to have groups 7 and 8 assigned a warrior, mage and priest to
capture the whelps and AOE them down. Paladins should NOT be used as consecrate
pullers.
mp3 players Paladins have ZERO
capabilities to damage Onyxia during Phase 2 and are the primary sources of
healing. Eight or nine whelps come out at first, and are easily handled. More
will trickle out. During phase two, the entire raid must stay spread out
throughout the entirety of the cave.
wow gold You should not be standing next to anyone. if you're too clustered, she will
deep breath and kill most people. Deep breath is to be avoided; if it happens,
immediately run to an edge lateral of where she is facing.
wow gold DB is a direct line of fire ownage from her to the back of the cave. Deep Breath
can also happen if steady damage is not kept on her. Priests need to SW:P, locks
need to use CoA, CoE, Corruption, etc.
No Curse of Doom during this phase. The key to Phase 2 is steady DPS.
RELATED
LINKS:
http://wowgamezone.blogs.nouvelobs.com/
http://www.soulcast.com/wowgoldhunter/
http://wowgoldmaster.iblog.com/
http://community.mytypes.com/wowgold01/weblog
http://www.yourblogs.net/wowgoldmonster/
http://naicygong.22.dtiblog.com
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