原创 wow gold WotLK upcoming changes in the ethnic

2009-11-18 09:35 3425 5 5 分类: 智能手机
wow gold WotLK upcoming changes in the ethnic

These changes should be the next Beta version can be manifested. However, please note that these changes throw in the plan, but also there may be changes in the new WoW Power Leveling Plan: Orc Tough: It will shorten the duration of coma effect of 15%. Troll Passive ethnic specialty "Voodoo confusion": so that all movement restrictions on the duration of the effect of reducing by 15%. Troll will be Fan Gendou, guys! Rampage: no consumption of energy, anger, or magic. Delaney Naru's blessings: attack strength and magic strength of both the maximum value of the addition will affect the skills. Shadow Resistance: Shadow spell hit so you are likely to decrease by 2%. Dwarf Frost resistance: Frost spell hit so you are likely to decrease by 2%. Passive ethnic specialty "Mace Specialization": hammer and hammer with both hands to improve the precision 5. Dead Shadow Resistance: Shadow spell hit so you are likely to decrease by 1%. (Yes, more than other ethnic specialty effects of resistance to low) Dead Will: the lifting of any fear, sleep, or charm effect (no longer sustainable immunization effects). Night Elf Quick: so you are melee or long-range strike less likely to hit 2%. Nature Resistance: Making a natural spell hit you are likely to reduce the 3%. Tauren Durability: It is now affected by the basis of the value of life, the impact of the effect after adjustment is about players wearing green quality gear, the value of life, a 5% increase. Nature Resistance: allows you to be a natural spell hit chance reduced by 2%. Dwarf Escape Experts: escape effect can not be resisted. Arcane Resistance: so you are Arcane spell hit chance reduced by 2%. Blood Elves Mana Stream: Skills to remove (some results integrated into arcane torrent) Arcane Torrent: Reply 15 points for the Blood Elves energy, 15 points, or 6% of energy Rune mana (there's 2 seconds silence effect still exist). Magic Resistance: so you are spell hit chance reduced by 2%. Human Perception: become a passive talent, and now will improve a player's ability to detect sneak a role hierarchy. Race Features "dead": play dead, you can deceive the enemy, so that they ignore your existence. When the effect of cancellation of any ongoing state of war to your hatred of the enemy will return to the play dead before the state. 5 minutes cooling time. Passive ethnic specialty "human privilege": the advantages of human beings has been proven to gain a more ethnic specialty. In fact, if you add in this specialty, then the two (just a hint, there is no real effect). buy wow gold wow power leveling aion wow gold We wanted to take a little time to talk about one of the current community concerns: the subject of Faction population differences. Over the past few months, we?ˉve been closely evaluating the differences in the number of players who actively play Destruction on each server versus those who play aion gold Order. We have seen some shifting with free server transfers that has, in truth, improved the Faction population differences. In most cases, the number variances are actually very subtle, but we wanted to share some data with you. wow gold On average, the Faction population difference on each server is negligible; and surprisingly, it is not always the same Faction that has the higher populace. The majority of the servers have an extremely aion goldequal Faction population breakdown of 50/50, with the remainder following very close behind. (This is based on active players who are currently gaining Experience and/or Renown Points.) wow power leveling Delving even further into those numbers and variables, here's a comparison of the active North American server averages, versus the one that has the most noticeable population Faction difference xxsxcs1118 wow gold Monolith). These percentages were all pulled from the last week. Order percentages are in blue, Destruction in red. So, what do all these percentages display? On average, there are slightly more Destruction players, but the rate of progression is equal. And while Destruction does have a sheer character/account numbers advantage on Monolith, in terms of open progression it is also very equal and balanced, and in some cases Order is actually gaining slightly more. Related Article:
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