在EBOOT中提供了操作Flash的功能,可以将下载的WinCE image烧到Flash当中,这需要实现一些Flash相关的OEM函数。
这些OEM函数会在BLCOMMON模块中被调用,也就是在blcommon.c文件的DownloadImage函数中被调用。在DownloadImage函数中,一般image文件的header会被先下载并进行解析。然后调用OEMIsFlashAddr判断image所在的区域,如果是在Flash的地址空间内,那么接下来会下载image文件并调用Flash相关的OEM函数将Flash擦除并写入。下面简单介绍一下这些函数:
1. BOOL OEMIsFlashAddr(DWORD dwAddr)
该函数用于判断下载的WinCE image文件是在Flash区域中还是在RAM区域中,dwAddr是image文件的地址,如果在Flash区域中返回TRUE,否则返回FALSE,给个微软的例子:
#define FLASH_START 0
#define FLASH_LENGTH 0x02000000
BOOL OEMIsFlashAddr(DWORD dwAddr)
{
//根据Flash的起始地址和长度判断该地址是否在Flash区域内
if ((dwAddr >= FLASH_START) && (dwAddr < (FLASH_START + FLASH_LENGTH)))
{
return(TRUE);
}
return(FALSE);
}
2. BOOL OEMStartEraseFlash(DWORD dwStartAddr, DWORD dwLength)
该函数用于初始化Flash的擦除,dwStartAddr表示要擦除的起始地址,dwLength为长度。通过这两个参数计算Flash中要被擦除的起始block和最后一个block,以及要擦除多少个block,给个微软的例子:
BOOL OEMStartEraseFlash (DWORD dwStartAddr, DWORD dwLength)
{
ULONG i = 0;
ULONG nNumBlocks = 0;
//判断起始地址和终止地址是否都在Flash区域内
if (!OEMIsFlashAddr(dwStartAddr) || !OEMIsFlashAddr(dwStartAddr + dwLength - 1))
{
return(FALSE);
}
//确认该起始地址是Block对齐的
if (dwStartAddr % FLASH_BLOCK_SIZE)
{
return(FALSE);
}
//确认长度是4字节对齐
if (dwLength & 0x03)
{
return(FALSE);
}
//根据Flash的基地址和Flash的Block大小计算要擦除的起始block和最后一个
//block以及多少个Block
gnStartBlock = (dwStartAddr - FLASH_BASE) / FLASH_BLOCK_SIZE;
gnEndBlock = ((dwStartAddr + dwLength + (FLASH_BLOCK_SIZE - 1) - FLASH_BASE) / FLASH_BLOCK_SIZE);
gnBlocks = (int)(gnEndBlock - gnStartBlock);
gnBlockCount = gnStartBlock;
EdbgOutputDebugString("Erasing flash blocks: start block = %d end block = %d\r\n", gnStartBlock, gnEndBlock);
return(TRUE);
}
3. void OEMContinueEraseFlash (void)
该函数用于擦除Flash区域,它会在image下载后被调用来擦除Flash中的block,给个微软的例子:
void OEMContinueEraseFlash(void)
{
UCHAR nEraseCount = BLOCK_ERASE_STEP; //要擦除的块
//确认所有需要擦除的block都被擦除了
if (!gnBlocks || (gnBlockCount == gnEndBlock))
return;
//擦除block
while ((gnBlockCount < gnEndBlock) && nEraseCount)
{
if (CFI_Erase_Block((unsigned32*)BLOCK_ADDR(gnBlockCount), 0, NULL) != PASS)
{
EdbgOutputDebugString("ERROR: OEMContinueEraseFlash - flash erase error (block number %d).\r\n", gnBlockCount);
return;
}
++gnBlockCount;
--nEraseCount;
}
return;
}
4. BOOL OEMFinishEraseFlash (void)
该函数用于确认Flash中所有的block都被擦除完成,给个微软的例子:
BOOL OEMFinishEraseFlash(void)
{
EdbgOutputDebugString("INFO: Finishing flash erase...\r\n");
while(gnBlocks && (gnBlockCount != gnEndBlock))
{
OEMContinueEraseFlash();
}
return(TRUE);
}
5. BOOL OEMWriteFlash(DWORD dwImageStart, DWORD dwImageLength)
该函数用于将下载的image写入到Flash当中,dwImageStart为被写入image在Flash中的起始地址,dwImageLength为image的大小,给个微软的例子:
BOOL OEMWriteFlash(DWORD dwImageStart, DWORD dwImageLength)
{
DWORD dwFlashAddr, dwExtraBytes = 0;
LPBYTE pbCache = NULL;
UCHAR nNumBlocks = 0;
//确认起始地址和长度都在Flash区域内
if (!OEMIsFlashAddr(dwImageStart) || !OEMIsFlashAddr(dwImageStart + dwImageLength - 1))
{
return(FALSE);
}
//确认起始地址是Block字节对齐的
if (dwImageStart % FLASH_BLOCK_SIZE)
{
return(FALSE);
}
//计算要写入的block数量
nNumBlocks = (UCHAR)(dwImageLength / FLASH_BLOCK_SIZE);
dwExtraBytes = (dwImageLength % FLASH_BLOCK_SIZE);
dwFlashAddr = dwImageStart;
pbCache = OEMMapMemAddr (dwImageStart, dwFlashAddr);
//写Flash
while(nNumBlocks)
{
if (CFI_Write_Block((unsigned32*)dwFlashAddr, (unsigned32*)pbCache, FLASH_BLOCK_SIZE, NULL) != PASS)
{
EdbgOutputDebugString("ERROR: OEMWriteFlash - unable to write to block (block address="0x"%x).\r\n", dwFlashAddr);
return(FALSE);
}
dwFlashAddr += FLASH_BLOCK_SIZE;
pbCache = OEMMapMemAddr (dwImageStart, dwFlashAddr);
--nNumBlocks;
}
//将额外的数据写入Flash中
if (dwExtraBytes)
{
if (CFI_Write_Block((unsigned32*)dwFlashAddr, (unsigned32*)pbCache, dwExtraBytes, NULL) != PASS)
{
EdbgOutputDebugString("ERROR: OEMWriteFlash - unable to write to block (block address="0x"%x).\r\n", dwFlashAddr);
return(FALSE);
}
}
return(TRUE);
}
上面的5个函数用于在eboot中支持Flash操作功能。一般在开发BSP的时候,如果需要在EBOOT中实现Flash的功能,会在EBOOT中创建一个Flash.c文件,在该文件中实现上述这些函数。建议看看blcommon.c中的DownloadImage函数,可以帮助理解。
本文来自CSDN博客,转载请标明出处:http://blog.csdn.net/nanjianhui/archive/2008/11/12/3283072.aspx
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