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qt4.5.2 designer 设计ui界面并且编译运行
1.首先设置QT库环境
export LD_LIBRARY_PATH=/root/qt-x11-opensource-src-4.5.2/lib:$LD_LIBRARY_PATH
cd /root/qt-x11-opensource-src-4.5.2/bin
./designer &
2.设计一个ui界面,保存到/root目录,命名为hu.ui
3.设置qmake环境
export QTEDIR=/usr/local/Trolltech/QtEmbedded-4.5.2-x86/
export PATH=/usr/local/Trolltech/QtEmbedded-4.5.2-x86/bin/:$PATH
export LD_LIBRARY_PATH=/usr/local/Trolltech/QtEmbedded-4.5.2-x86/lib/:$LD_LIBRARY_PATH
4.将hu.ui导出头文件, uic -o hu.ui hu.ui
#include <QtGui/QTimeEdit>
#include <QtGui/QWidget>
QT_BEGIN_NAMESPACE
class Ui_MainWindow
{
public:
QWidget *centralwidget;
QPushButton *pushButton;
QSlider *horizontalSlider;
QTimeEdit *timeEdit;
QMenuBar *menubar;
QStatusBar *statusbar;
void setupUi(QMainWindow *MainWindow)
{
if (MainWindow->objectName().isEmpty())
MainWindow->setObjectName(QString::fromUtf8("MainWindow"));
MainWindow->resize(800, 600);
centralwidget = new QWidget(MainWindow);
centralwidget->setObjectName(QString::fromUtf8("centralwidget"));
pushButton = new QPushButton(centralwidget);
pushButton->setObjectName(QString::fromUtf8("pushButton"));
pushButton->setGeometry(QRect(30, 40, 92, 28));
horizontalSlider = new QSlider(centralwidget);
horizontalSlider->setObjectName(QString::fromUtf8("horizontalSlider"));
horizontalSlider->setGeometry(QRect(50, 100, 160, 17));
horizontalSlider->setOrientation(Qt::Horizontal);
timeEdit = new QTimeEdit(centralwidget);
timeEdit->setObjectName(QString::fromUtf8("timeEdit"));
timeEdit->setGeometry(QRect(70, 150, 118, 28));
MainWindow->setCentralWidget(centralwidget);
menubar = new QMenuBar(MainWindow);
menubar->setObjectName(QString::fromUtf8("menubar"));
menubar->setGeometry(QRect(0, 0, 800, 25));
MainWindow->setMenuBar(menubar);
statusbar = new QStatusBar(MainWindow);
statusbar->setObjectName(QString::fromUtf8("statusbar"));
MainWindow->setStatusBar(statusbar);
retranslateUi(MainWindow);
QMetaObject::connectSlotsByName(MainWindow);
} // setupUi
void retranslateUi(QMainWindow *MainWindow)
{
MainWindow->setWindowTitle(QApplication::translate("MainWindow", "MainWindow", 0, QApplication::UnicodeUTF8));
pushButton->setText(QApplication::translate("MainWindow", "PushButton", 0, QApplication::UnicodeUTF8));
Q_UNUSED(MainWindow);
} // retranslateUi
};
namespace Ui {
class MainWindow: public Ui_MainWindow {};
} // namespace Ui
QT_END_NAMESPACE
#endif // HU_H
5.添加main.cpp文件如下
#include <qapplication.h>
#include <qpushbutton.h>
#include <QWidget>
#include "hu.h"
class Win : public QMainWindow, public Ui::MainWindow
{
public:
Win(QMainWindow *parent = 0):QMainWindow(parent)
{setupUi(this);}
};
int main( int argc, char *argv[] )
{
QApplication a(argc, argv);
Win w;
w.show();
return a.exec();
}
6.然后生成.pro工程文件 和Makefile文件
qmake -project
qmake hu.pro
7.最后make
将生成的执行文件通过QVFB测试
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