作者:xdkui
用FPGA做图像处理算法时,经常需要传输大数据量的图像数据到FPGA或者从FPGA到PC。这样就需要简单快速的传输方法。单片机常用串口,但速度有限。并口是PC机基本配置,传输速度相对较快。且EPP协议时序比较简单,故本文基于FPGA用Verilog HDL实现并口EPP协议,与PC机通讯。<?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" />
并口有SPP,EPP,ECP3种模式,具体区别就不说了。选用EPP模式。其特性,时序及PC机端的IO端口地址见附件里的资料(Interfacing the Enhanced Parallel Port)。下面为用有限状态机实现的EPP协议(epp.v):
module EPP (EPP_Write0,EPP_Data,EPP_Interrupt,EPP_Wait,EPP_DataStrobe0,EPP_Reset0,EPP_AddressStrobe0,,clk24,rst,led);
//EPP interface signals
input EPP_Write0;
inout [7:0] EPP_Data;
output EPP_Interrupt;
output EPP_Wait;
input EPP_DataStrobe0;
input EPP_Reset0;
input EPP_AddressStrobe0;
//
input clk24;
input rst;
output led;
/******************** module regs define ***************************/
//regs related to EPP
reg EPP_Interrupt,EPP_Wait;
reg EPP_Write,EPP_DataStrobe,EPP_AddressStrobe,EPP_Reset;
reg [7:0] epp_dataout,epp_datain;
//internal regs
reg led;
reg [2:0] epp_state;
reg [7:0] cmd;//from epp address write
/********************** module constant define *****************/
//parameters EPP state parameter EPP_IDLE=3'b000,EPP_WAIT_ADDRREAD=3'b001,EPP_WAIT_ADDRWRITE=3'b010,
EPP_WAIT_DATAREAD=3'b011,EPP_WAIT_DATAWRITE=3'b100;
/********************* module internal logic ******************/
//并口输入进来的信号,需要同步。加入锁存器
always @ (posedge clk24)
begin
if(!rst)
EPP_Write<=1;
else
EPP_Write<=EPP_Write0;
end
always @ (posedge clk24)
begin
if(!rst)
EPP_DataStrobe<=1;
else
EPP_DataStrobe<=EPP_DataStrobe0;
end
always @ (posedge clk24)
begin
if(!rst)
EPP_AddressStrobe<=1;
else
EPP_AddressStrobe<=EPP_AddressStrobe0;
end
always @ (posedge clk24)
begin
if(!rst)
EPP_Reset<=1;
else
EPP_Reset<=EPP_Reset0;
end
//EPP state machine
always @ (posedge clk24)
begin
if(!rst )
begin
epp_state<=EPP_IDLE;
EPP_Interrupt<=0;
EPP_Wait<=0;
epp_dataout<=8'b0;
epp_datain<=8'b0;
cmd<=8'b0;
//SRAM_Addr<=20'b0;
sram_raddr<=20'b0;
sram_waddr<=20'd0;
end
else
case(epp_state)
EPP_IDLE:
begin
epp_state<=EPP_IDLE;
EPP_Wait<=0;
if(!EPP_AddressStrobe)
begin
if(EPP_Write)
begin//EPP address read
epp_dataout<=EPP地址读,这里是要从地址寄存器读取的数据;
EPP_Wait<=1;
epp_state<=EPP_WAIT_ADDRREAD;
end
else
begin//EPP address write cmd come from EPP address write
cmd<=EPP_Data;//EPP_Data为EPP地址寄存器写入的数据
EPP_Wait<=1;
epp_state<=EPP_WAIT_ADDRWRITE;
end
end
else if(!EPP_DataStrobe)
begin
if(EPP_Write)
begin//EPP data read
epp_dataout<=EPP数据读,这里是要从数据寄存器读取的数据;
EPP_Wait<=1;
epp_state<=EPP_WAIT_DATAREAD;
end
else
begin//EPP data write
epp_datain<=EPP_Data;//EPP数据写,是写入数据寄存器的数据
EPP_Wait<=1;
epp_state<=EPP_WAIT_DATAWRITE;
end
end
end
EPP_WAIT_ADDRREAD:
begin
if(EPP_AddressStrobe)
begin
EPP_Wait<=0;
//led<=~led;
epp_state<=EPP_IDLE;
end
end
EPP_WAIT_ADDRWRITE:
begin
if(EPP_AddressStrobe)
begin
EPP_Wait<=0;
epp_state<=EPP_IDLE;
end
end
EPP_WAIT_DATAREAD:
begin
if(EPP_DataStrobe)
begin
EPP_Wait<=0;
//led<=~led;
epp_state<=EPP_IDLE;
sram_raddr<=sram_raddr+1;
end
end
EPP_WAIT_DATAWRITE:
begin
if(EPP_DataStrobe)
begin
EPP_Wait<=0;
//led<=~led;
epp_state<=EPP_IDLE;
sram_waddr<=sram_waddr+1;
end
end
default: epp_state<=EPP_IDLE;
endcase
end
assign EPP_Data=((epp_state==EPP_WAIT_DATAREAD)||(epp_state==EPP_WAIT_ADDRREAD))?epp_dataout:8'bz;
endmodule
以上模块实现的状态机转换图如下:
<?xml:namespace prefix = v ns = "urn:schemas-microsoft-com:vml" />
图1 并口EPP状态转换图
为上面模块指定IO口,编程进FPGA,通过并口线连接到PC机。即可在PC中读写IO端口与FPGA通讯。在Windows NT平台下,IO口属于保护资源,需要写驱动或者第3方的开发库,我这里使用DLPortIO库。即可使用该库导出的DlPortReadPortUchar和DlPortWritePortUchar函数读写EPP端口。EPP地址寄存器为基地址+3,EPP数据寄存器为基地址+4。
比如给EPP地址寄存器写入数据0,则:
DlPortWritePortUchar(PORTBASE+3,addmask(PORTBASE+3,0));
则在epp.v里的“cmd<=EPP_Data;//EPP_Data为EPP地址寄存器写入的数据”处即可得到PC写入的数据0。
另外,由于并口内部有的位有反向器,故先要用addmask函数处理要写入的数据,该函数如下:
#define PORTBASE 0x378 //EPP端口基地址
unsigned char addmask(UINT port,unsigned char value)
{
UCHAR mask;
switch(port) //并口有些IO口的位写入1得时候输出是0,写入0得时候输出是1,可自己测试。。。。
{
case PORTBASE:
mask=value^0x00;
break;
case PORTBASE+1:
mask=value^0x80;
break;
case PORTBASE+2:
mask=value^0x0B;
break;
case PORTBASE+3:
mask=value^0x00;
break;
case PORTBASE+4:
mask=value^0x00;
break;
default:
mask=value;
}
return mask;
}
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