原创 "So you wanna be a raider eh?

2008-5-30 15:12 1543 2 2 分类: 模拟
"This post came as a result of some discussion in the Community forums about
different 24-slot bags for raiding (first aid kit type of thing) and I thought,
""hey, maybe some of the new level 60s or new raiders need some advice on what
they need to bring to a raid!"" So here's a little brief synposis about what you
can bring to a raid, including what I generally bring to a heavy night of an MC
type raid. Of course, for any raid you'll want some backup gear just in case you
break before bots are ready. And for specific instances, you'll want to bring
whatever appropriate resistance gear you have. This is a pain in the butt to do,
but I have a whole 18-slot bag just for armor, and that doesn't count trinkets.
As far as consumables go, you're going to want to make sure to stock up well.
Here's my typical raid gear: 4 stacks Symbol of Kings (pallybuff reagents) 1
stack Symbol of Divinity (pally wipe protection) 1 stack each Thorium
Arrows/Shells (in case hunters/warriors/rogues run out... you'd be surprised how
often I give them out) 2 stacks crystal water, thanks mages! 2 stacks heavy
runecloth bandages. These are godsends, and you should not raid without them.
Major Healthstone, thanks locks! 2 stacks health pots 2 stacks mana pots
Resistance potions where applicable, usually only one stack Argent Dawn water, 1
stack Argent Dawn food, 1 stack (for ze buffs) So we're looking at a whole 16
slot bag JUST FOR consumable goods. Further, there are 1000 other types of
things you can bring along for added buffs. Things like Whipper Root Tuber,
Gordok Green Grog, Un'Goro crystal buffs, etc can really make or break a raid. I
even kept some lucky rocket clusters around and built a cluster launcher for the
+250 health buff. Anyhow, I hope this helps a little bit in case you've ever
wondered what to bring along.


Raiding requires a bit more intensity and preparation than the 5man stuff, so
maybe this provides a good idea of what you'll be looking at!" "I couldn't find
anything when I searched for hakkar strategies. I thought I would post how my
guild on another server kills hakkar. Once we reach the platform ranged DPS
spreads out on the platform, the MT and OT charge in and we wait till hakkar is
at 98% to start DPS. All warriors burn their intimidate shout immediately and
any time that it comes up they burn it. The MT tanks hakkar standing on the ramp
facing the healers. wow gold
This will keep the healers out of the arcane damage AOE hakkar has but still
keep them in range to heal. The warriors will be mindcontrolled, we usually have
them call out, ""sheep so and so"" and debuff ""so and so"" once they are no
longer MC'd. While all this is going on a hunter will call out what side he will
be pulling a son of hakkar from the walk way below. wow gold you can pull them from
on top of the platform, once he comes up to the top of the platform where the
healers are a druid sleeps the son till about 15 seconds till Hakkars life
drain. We kill the son and this releases a poison cloud, everyone in the raid
except MT gets poisoned. When the life drain starts hakkar will get poisoned
instead of gain life. wow gold You can tell if someone
missed the poison cause the little life-tap effect from hakkar will be red to
that person instead of blue-green. I think the main reason we try to kill the
son near the healers is so they dont have to be running around losing healing
range on the tank to get poisoned.


A couple of times the hunters die and a mage will take over pulling the sons.
You have to finish the fight in 10 minutes or you can't kill him. cheap
wow gold
If you can tell the fight is going badly you can reset the boss by
just running down the ramp. Once people get the rythm of getting poisoned down
and the healers don't take any AoE damage its a pretty straight forward fight.
Just need a good MT and OT for when one or the other gets Mind Controlled(which
happens a lot) mp3 players Also once you turn in the
heart of hakkar you get a great 2 hour buff that you keep even if you die, so
run to the BGs after you get it. In my opinion Thekal is a harder fight than
Hakkar. wow gold
Also my guild on the other server doesn't allow Pallies, so I dont know what
kind of debuffs they have that might need to be burned like the intimidate
shout. Anyways, hope this is helpful." .




RELATED LINKS:



http://annasu.blogdiario.com/

http://annasu.blog4.petitmall.jp/

http://wowgamezone.centerblog.net/

http://wowfreezone.canalblog.com/

http://wowgamezone.gnomz.com/

http://game.blogs.courrierinternational.com/





PARTNER CONTENT

文章评论0条评论)

登录后参与讨论
我要评论
0
2
关闭 站长推荐上一条 /4 下一条