需求
我们在平时使用单片机制作项目时,总是希望能够实时显示一些数据,并将这些数据进行处理,从而进行使用。那么上位机就必不可少了。上位机是指可以直接发出操控命令的计算机,一般是PC屏幕上显示各种信号变化。下位机是直接控制设备获取设备状况的计算机,一般是单片机之类的。上位机发出的命令首先给下位机,下位机再根据此命令解释成相应时序信号直接控制相应设备。下位机不时读取设备状态数据(一般为模拟量),转换成数字信号反馈给上位机。简言之如此,实际情况千差万别,但万变不离其宗:上下位机都需要编程,都有专门的开发系统。
在概念上,控制者和提供服务者是上位机,被控制者和被服务者是下位机,也可以理解为主机和从机的关系,但上位机和下位机是可以转换的。
那么我今天就来制作这样一款上位机,主要用来实现获取开发板的数据,并进行判别,显示不同的提示。还可以发送给单片机相关数据。
准备
- 带串口的单片机(用来进行测试,没有也行)
- Visual Studio 2019
功能设计
- 设置波特率等串口参数
- 打开串口
- 检测串口
- 发送数据
- 接收数据
- 调整格式
- 检测收发数据的字节总量
- 清空接收区和发送区
- 对收到的数据进行处理
- 设置串口数据缓冲等待时间
界面设计
关键程序
打开串口
if (cbbComList.Items.Count <= 0) { MessageBox.Show("没有发现串口,请检查线路!"); return; } if (ComDevice.IsOpen == false) { ComDevice.PortName = cbbComList.SelectedItem.ToString(); //ComDevice.BaudRate = Convert.ToInt32(cbbBaudRate.SelectedItem.ToString()); ComDevice.BaudRate = Convert.ToInt32(cbbBaudRate.Text.ToString()); ComDevice.Parity = (Parity)Convert.ToInt32(cbbParity.SelectedIndex.ToString()); ComDevice.DataBits = Convert.ToInt32(cbbDataBits.SelectedItem.ToString()); ComDevice.StopBits = (StopBits)Convert.ToInt32(cbbStopBits.SelectedItem.ToString()); time = Convert.ToInt32(cbBox_time.Text.Trim()); try { ComDevice.DataReceived += new SerialDataReceivedEventHandler(Com_DataReceived); ComDevice.Open(); btnSend.Enabled = true; } catch (Exception ex) { MessageBox.Show(ex.Message, "错误", MessageBoxButtons.OK, MessageBoxIcon.Error); return; } btnOpen.Text = "关闭串口"; pictureBox1.BackgroundImage = Properties.Resources.green; } else { try { ComDevice.DataReceived -= new SerialDataReceivedEventHandler(Com_DataReceived);//取消绑定COM接收 Thread.Sleep(1000); ComDevice.Close(); btnSend.Enabled = false; } catch (Exception ex) { MessageBox.Show(ex.Message, "错误", MessageBoxButtons.OK, MessageBoxIcon.Error); } btnOpen.Text = "打开串口"; pictureBox1.BackgroundImage = Properties.Resources.red; } cbbComList.Enabled = !ComDevice.IsOpen; cbbBaudRate.Enabled = !ComDevice.IsOpen; cbbParity.Enabled = !ComDevice.IsOpen; cbbDataBits.Enabled = !ComDevice.IsOpen; cbbStopBits.Enabled = !ComDevice.IsOpen; cbBox_time.Enabled = !ComDevice.IsOpen;
复制代码if (ComDevice.IsOpen) { try { ComDevice.Write(data, 0, data.Length);//发送数据 return true; } catch (Exception ex) { MessageBox.Show(ex.Message, "错误", MessageBoxButtons.OK, MessageBoxIcon.Error); } } else { MessageBox.Show("串口未打开", "错误", MessageBoxButtons.OK, MessageBoxIcon.Error); } return false;
复制代码 //等待缓冲区数据 Thread.Sleep(time); byte[] ReDatas = new byte[ComDevice.BytesToRead]; byte[] DIY = new byte[ComDevice.BytesToRead]; DIY[0] =0x6F; ComDevice.Read(ReDatas, 0, ReDatas.Length);//读取数据 if (ReDatas[0] ==0x63 ) { MessageBox.Show("正确"); } else MessageBox.Show("错误"); //丢弃接收缓冲区数据 ComDevice.DiscardInBuffer(); this.AddData(ReDatas);//输出数据
复制代码![watermark,type_ZmFuZ3poZW5naGVpdGk,shadow_10,text_aHR0cHM6Ly9ibG9nLmNzZG4ubmV0L3FxXzQ0NjI5MTA5,size_16,color_FFFFFF,t_70#pic_center.jpg watermark,type_ZmFuZ3poZW5naGVpdGk,shadow_10,text_aHR0cHM6Ly9ibG9nLmNzZG4ubmV0L3FxXzQ0NjI5MTA5,size_16,color_FFFFFF,t_70#pic_center.jpg](https://static.assets-stash.eet-china.com/forum/202108/02/131925luvgbtbrvtubmjl7.jpg)
![watermark,type_ZmFuZ3poZW5naGVpdGk,shadow_10,text_aHR0cHM6Ly9ibG9nLmNzZG4ubmV0L3FxXzQ0NjI5MTA5,size_16,color_FFFFFF,t_70#pic_center.jpg watermark,type_ZmFuZ3poZW5naGVpdGk,shadow_10,text_aHR0cHM6Ly9ibG9nLmNzZG4ubmV0L3FxXzQ0NjI5MTA5,size_16,color_FFFFFF,t_70#pic_center.jpg](https://static.assets-stash.eet-china.com/forum/202108/02/131925qdgt8sjtt5mzgi4m.jpg)
![watermark,type_ZmFuZ3poZW5naGVpdGk,shadow_10,text_aHR0cHM6Ly9ibG9nLmNzZG4ubmV0L3FxXzQ0NjI5MTA5,size_16,color_FFFFFF,t_70#pic_center.jpg watermark,type_ZmFuZ3poZW5naGVpdGk,shadow_10,text_aHR0cHM6Ly9ibG9nLmNzZG4ubmV0L3FxXzQ0NjI5MTA5,size_16,color_FFFFFF,t_70#pic_center.jpg](https://static.assets-stash.eet-china.com/forum/202108/02/131925wd2ezc4hdce93k4d.jpg)